{% load static %} D&D 5e Full Character Sheet

{{ character.name }} Level {{ character.level }}


{{ character.race }} {{ character.subrace }}
{{ character.char_class.package_name }} {{ character.subclass }}
{{ character.background }}
{{ character.alignment }}
{{ character.size }}
{{ character.age }}
{{ character.gender }}
{{ character.height }}
{{ character.weight }} lbs
{{ character.deity }}
{{ character.experience }}
{% if character.inspiration %} {{ character.inspiration }} {% else %} {% endif %}

Core Attributes

ScoreModifierSave
STR{{ character.strength }}{{ character.strength_modifier }}{{ character.strength_save }}
DEX{{ character.dexterity }}{{ character.dexterity_modifier }}{{ character.dexterity_save }}
CON{{ character.constitution }}{{ character.constitution_modifier }}{{ character.constitution_save }}
INT{{ character.intelligence }}{{ character.intelligence_modifier }}{{ character.intelligence_save }}
WIS{{ character.wisdom }}{{ character.wisdom_modifier }}{{ character.wisdom_save }}
CHA{{ character.charisma }}{{ character.charisma_modifier }}{{ character.charisma_save }}
Armor{{ character.armor_base }}--
Proficiency {{ character.proficiency }}
Initiative {{ character.initiative }}
Speed {{ character.speed_base }} {% if character.speed_type %}({{ character.speed_type|join:', ' }}){% endif %}

HP & Status

  • HP {{ character.hp }} / {{ character.hp_max }} {% if character.hp_temp %}(+{{ character.hp_temp }} temp){% endif %}
  • Hit Die {{ character.hit_die }}
  • Death Saves {{ character.deathsaves_successes }}✓/{{ character.deathsaves_failures }}✗
  • Exhaustion {% if character.exhaustion_level > 0 %}{{ character.exhaustion_level }}{% else %}0{% endif %}
  • Active Conditions {% for cond in character.conditions_active %}{{ cond }}{% if not forloop.last %}, {% endif %}{% empty %}None{% endfor %}

Resistances & Immunities

  • Immunities: {% for i in character.immunities %}{{ i }}{% if not forloop.last %}, {% endif %}{% empty %}None{% endfor %}
  • Vulnerabilities: {% for v in character.vulnerabilities %}{{ v }}{% if not forloop.last %}, {% endif %}{% empty %}None{% endfor %}
  • Resistances: {% if character.fire_resistance %}Fire {% endif %} {% if character.poison_resistance %}Poison {% endif %} {% if character.psychic_resistance %}Psychic {% endif %} {% if character.cold_resistance %}Cold {% endif %} {% if character.thunder_resistance %}Thunder {% endif %} {% if character.acid_resistance %}Acid {% endif %} {% if character.force_resistance %}Force {% endif %} {% if character.radiant_resistance %}Radiant {% endif %} {% if character.necrotic_resistance %}Necrotic {% endif %} {% if character.bludgeoning_resistance %}Bludgeoning {% endif %} {% if character.piercing_resistance %}Piercing {% endif %} {% if character.slashing_resistance %}Slashing {% endif %} {% if not character.fire_resistance and not character.poison_resistance and not character.psychic_resistance and not character.cold_resistance and not character.thunder_resistance and not character.acid_resistance and not character.force_resistance and not character.radiant_resistance and not character.necrotic_resistance and not character.bludgeoning_resistance and not character.piercing_resistance and not character.slashing_resistance %} None {% endif %}

Senses

  • Darkvision: {{ character.darkvision }}
  • Blindsight: {{ character.blindsight }}
  • Tremorsense: {{ character.tremorsense }}
  • Truesight: {{ character.truesight }}

Proficiencies & Languages

  • Armor: {% for i in character.proficiencies_armor %}{{ i }}{% if not forloop.last %}, {% endif %}{% empty %}None{% endfor %}
  • Weapons: {% for i in character.proficiencies_weapons %}{{ i }}{% if not forloop.last %}, {% endif %}{% empty %}None{% endfor %}
  • Tools: {% for i in character.proficiencies_tools %}{{ i }}{% if not forloop.last %}, {% endif %}{% empty %}None{% endfor %}
  • Languages: {% for i in character.languages %}{{ i }}{% if not forloop.last %}, {% endif %}{% empty %}None{% endfor %}