[ammo9mm] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [ammodefault] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [ammo45acp] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [ammo46] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [ammo357] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [ammo57] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [ammo50ae] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [ammo545] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [ammo556] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [ammo68] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [ammo762] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [ammo762x51] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [ammo338lapua] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [ammo50bmg] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [ammo12gauge] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [ammolasercharge] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [ammocreative] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [grenade40mm] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [grenade20mm] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [smaw_rocket] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [at4_rocket] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [javelin_rocket] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [grenade] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [m1911a1] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [tti_viper] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [p30l] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 3.5 [mk23] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [glock17] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [glock18] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [m9] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 3.5 [deserteagle] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 10.0 [rhino] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 10.0 [m4a1] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [m4a1mod1] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [ar57] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 4.0 [ro635] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 3.5 [star15] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 8.0 [m4sopmodii] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [m16a1] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [hk416] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [scarl] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [xm7] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 6.5 [xm29] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [g36c] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [g36k] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [sl8] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 9.0 [mk14ebr] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 9.0 [uar10] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 15.0 [ak47] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 7.0 [ak74] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 6.0 [ak12] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 6.0 [an94] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 6.0 [aug] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [aughbar] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [mp5] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 3.5 [mp7] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 4.0 [ump45] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 4.0 [vector] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 3.5 [p90] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 3.5 [tmp] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 3.5 [m950] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [g41] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [g3] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 9.0 [wa2000] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 22.0 [xm3] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 25.0 [c14] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 25.0 [l96a1] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 28.0 [ballista] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 28.0 [gm6lynx] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 35.0 [m590] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 2.200000047683716 [m870] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 1.899999976158142 [spas12] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [m1014] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 1.2000000476837158 [aa12] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 1.0 [citoricxs] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 1.5 [hs12] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 1.5 [lamg] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [mk48] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 7.0 [m249] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [m32mgl] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [smaw] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [javelin] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [at4] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [m134minigun] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [cased_telescoped_ammunition] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [cr_demeanour] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 17.0 [cr_flea] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 1.0 [cr_jpot] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 1.0 [cr_jpot_ii9] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 10.0 [cr_k80] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 10.0 [cr_meteor_fist] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 35.0 [cr_sar] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 7.0 [cr_shock] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 15.0 [cr_spear] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 10.0 [dart] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [hotmagiccore] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [rocket] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [shrapnel] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [st_beca] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 1.5 [st_rasword] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 3.0 [st_sandstorm] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 2.5 [st_snake_strike] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 12.0 [st_stifle] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 4.0 [whistle_max] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [whistle_nor] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 5.0 [x_brute] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 1.0 [x_cross_star] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 20.0 [x_dila] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 15.0 [x_guard] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 16.0 [x_medusa] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 2.0 [x_surge] #Set to `false` to remove the item from the game. enabled = true #Sets this item damage. #Range: 0.01 ~ 100.0 damage = 10.0