copperstack-client/.minecraft/config/pointblank-items.toml
Jadowyne Ulve 18a0eb79a2 configs
2025-09-28 18:52:29 -05:00

778 lines
15 KiB
TOML

[ammo9mm]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[ammodefault]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[ammo45acp]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[ammo46]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[ammo357]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[ammo57]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[ammo50ae]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[ammo545]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[ammo556]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[ammo68]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[ammo762]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[ammo762x51]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[ammo338lapua]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[ammo50bmg]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[ammo12gauge]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[ammolasercharge]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[ammocreative]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[grenade40mm]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[grenade20mm]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[smaw_rocket]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[at4_rocket]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[javelin_rocket]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[grenade]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[m1911a1]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[tti_viper]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[p30l]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 3.5
[mk23]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[glock17]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[glock18]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[m9]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 3.5
[deserteagle]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 10.0
[rhino]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 10.0
[m4a1]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[m4a1mod1]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[ar57]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 4.0
[ro635]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 3.5
[star15]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 8.0
[m4sopmodii]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[m16a1]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[hk416]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[scarl]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[xm7]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 6.5
[xm29]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[g36c]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[g36k]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[sl8]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 9.0
[mk14ebr]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 9.0
[uar10]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 15.0
[ak47]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 7.0
[ak74]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 6.0
[ak12]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 6.0
[an94]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 6.0
[aug]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[aughbar]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[mp5]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 3.5
[mp7]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 4.0
[ump45]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 4.0
[vector]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 3.5
[p90]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 3.5
[tmp]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 3.5
[m950]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[g41]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[g3]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 9.0
[wa2000]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 22.0
[xm3]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 25.0
[c14]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 25.0
[l96a1]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 28.0
[ballista]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 28.0
[gm6lynx]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 35.0
[m590]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 2.200000047683716
[m870]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 1.899999976158142
[spas12]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[m1014]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 1.2000000476837158
[aa12]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 1.0
[citoricxs]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 1.5
[hs12]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 1.5
[lamg]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[mk48]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 7.0
[m249]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[m32mgl]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[smaw]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[javelin]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[at4]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[m134minigun]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[cased_telescoped_ammunition]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[cr_demeanour]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 17.0
[cr_flea]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 1.0
[cr_jpot]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 1.0
[cr_jpot_ii9]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 10.0
[cr_k80]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 10.0
[cr_meteor_fist]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 35.0
[cr_sar]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 7.0
[cr_shock]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 15.0
[cr_spear]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 10.0
[dart]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[hotmagiccore]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[rocket]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[shrapnel]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[st_beca]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 1.5
[st_rasword]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 3.0
[st_sandstorm]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 2.5
[st_snake_strike]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 12.0
[st_stifle]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 4.0
[whistle_max]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[whistle_nor]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 5.0
[x_brute]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 1.0
[x_cross_star]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 20.0
[x_dila]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 15.0
[x_guard]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 16.0
[x_medusa]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 2.0
[x_surge]
#Set to `false` to remove the item from the game.
enabled = true
#Sets this item damage.
#Range: 0.01 ~ 100.0
damage = 10.0