[general] #Duration of heating or cooling effects given by consuming items. consumable_effect_duration = 1200 #Number of ticks to delay changing the player's temperature after their temperature changes. temperature_change_delay = 500 #Number of ticks to delay changing the player's temperature after their temperature changes when affected by a player-based temperature modifier. player_temperature_change_delay = 125 #The order in which to apply built-in temperature modifiers temperature_modifier_order = ["player_modifiers", "item_modifier", "armor_modifier", "internal_modifier"] #Number of ticks to delay taking damage when icy or hot. extremity_damage_delay = 500 #Number of ticks to delay changing the player's temperature after their temperature changes from consuming a heating or cooling item. internal_temperature_change_delay = 20 #Number of ticks to delay changing the player's temperature after their temperature changes when wearing armor. armor_temperature_change_delay = 50 #Number of ticks to delay changing the player's temperature after their temperature changes when holding an item. handheld_temperature_change_delay = 375 #Whether or not Climate Clemency should be granted when respawning. climate_clemency_respawning = false #Number of ticks for the duration of Climate Clemency. climate_clemency_duration = 6000 #Number of ticks to delay changing the player's temperature after their temperature changes when rebounding from an extreme temperature. extremity_rebound_temperature_change_delay = 250 [altitude] #Y level to drop the temperature at when above temperature_drop_altitude = 160 #Y level to rise the temperature at when below temperature_rise_altitude = -32 #Y level above which environmental modifiers are applied environmental_modifier_altitude = 50 [immersion] #Number of ticks a player stays wet for after touching water, rain or snow. wet_ticks = 40 #Amount to change the temperature by when in powdered snow. powdered_snow_temperature_change = -2 #Amount to change the temperature by when snowing. snow_temperature_change = -1 #Amount to change the temperature by when wet. wet_temperature_change = -1 #Amount to change the temperature by when on fire. on_fire_temperature_change = 2 [blocks] #The proximity which constitutes near a heat or cool source near_heat_cool_proximity = 8 [toggles] #Enable or disable temperature. enable_temperature = true [time] #Amount to change the temperature at night when the original temperature is hot. night_hot_temperature_change = -2 #Amount to change the temperature at night when the original temperature is not hot. night_temperature_change = -1