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7567d3e4f8
...
c76e51e0af
@ -1,75 +0,0 @@
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#Whether scripting is enabled or not
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EnableScripting=true
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#Arguments given to the Nashorn scripting library
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NashorArguments=-strict
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#Disable Chat Bubbles
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EnableChatBubbles=true
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#Navigation search range for NPCs. Not recommended to increase if you have a slow pc or on a server
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NpcNavRange=32
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#Limit too how many npcs can be in one chunk for natural spawning
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NpcNaturalSpawningChunkLimit=4
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#Set to true if you want the dialog command option to be able to use op commands like tp etc
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NpcUseOpCommands=false
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#If set to true only opped people can use the /noppes command
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NoppesCommandOpOnly=false
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InventoryGuiEnabled=true
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#If you are running sponge and you want to disable the permissions set this to true
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DisablePermissions=false
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SceneButtonsEnabled=true
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#Enables CustomNpcs startup update message
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EnableUpdateChecker=true
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#Only ops can create and edit npcs
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OpsOnly=false
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#Default interact line. Leave empty to not have one
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DefaultInteractLine=Hello @p
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#Number of chunk loading npcs that can be active at the same time
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ChuckLoaders=20
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#Enables leaves decay
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LeavesDecayEnabled=true
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#Enables Vine Growth
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VineGrowthEnabled=true
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#Enables Ice Melting
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IceMeltsEnabled=true
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#Normal players can use soulstone on animals
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SoulStoneAnimals=true
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#Normal players can use soulstone on all npcs
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SoulStoneNPCs=false
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#Type 0 = Normal, Type 1 = Solid
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HeadWearType=1
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#When set to Minecraft it will use minecrafts font, when Default it will use OpenSans. Can only use fonts installed on your PC
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FontType=Default
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#Font size for custom fonts (doesn't work with minecrafts font)
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FontSize=18
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#On some servers or with certain plugins, it doesnt work, so you can disable it here
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EnableInvisibleNpcs=true
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#Type 0 = standard CNPC (client side despawn), type 1 = old CNPC (disable renderer only), type 2 = modern (disable rendering, hitboxes and interactions)
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InvisibilityAlgorithm=2
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NpcSpeachTriggersChatEvent=false
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#Enable it if you want all your global data (quests and dialogs) to be saved externally (not per world, but per .minecraft folder)
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EnableExternalSaving=false
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@ -22,7 +22,7 @@
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#Range: 0.25 ~ 1.0
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#Range: 0.25 ~ 1.0
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hudScale = 0.6
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hudScale = 0.6
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#Enable item information HUD during gameplay
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#Enable item information HUD during gameplay
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enableHUD = true
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enableHUD = false
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#Color of energy in item durability display.
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#Color of energy in item durability display.
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energyColor = 3997338
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energyColor = 3997338
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#Range at which Tile Entity Renderer's added by Mekanism can render at, for example the contents of multiblocks. Vanilla defaults the rendering range for TERs to 64 for most blocks, but uses a range of 256 for beacons and end gateways.
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#Range at which Tile Entity Renderer's added by Mekanism can render at, for example the contents of multiblocks. Vanilla defaults the rendering range for TERs to 64 for most blocks, but uses a range of 256 for beacons and end gateways.
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@ -1,19 +0,0 @@
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enableThirstCompat = true
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#Max absorption allowed for Shielding I effect. Every level doubles the cap
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#Range: 2.0 ~ 100.0
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maxShieldingAbsorption = 8.0
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#Wilden effect: spell damage bonus per level
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#Range: 0.0 ~ 1.0
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wildenSpellDamageBonus = 0.2
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#Wilden effect: max mana bonus per level
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#Range: 0.0 ~ 1.0
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wildenMaxManaBonus = 0.2
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#Wilden effect: mana regen bonus per level
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#Range: 0.0 ~ 1.0
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wildenManaRegenBonus = 0.2
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#Drygmy farming: make a plain copy of the tool to prevent enchantments, affixes, and gems from taking effect
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drygmyFarmingToolPlainCopy = false
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#Drygmy farming: cost durability on the tool used for farming
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#Range: 0 ~ 10000
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drygmyFarmingDamageTool = 2
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@ -1,7 +0,0 @@
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#The maximum amount of nodes in a network that can be powered by the circuit breaker.
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#Range: 1 ~ 1024
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maximumNodesInCircuitBreakerNetwork = 128
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#The radius (in blocks) within which the circuit breaker is disabled when a lightning bolt occurs.
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#Range: 15 ~ 1024
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lightningStrikeOutageRadius = 30
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@ -1 +0,0 @@
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timer = 0
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@ -1,4 +0,0 @@
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{
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// Toggle the version checking for every mod that uses CraftedCore
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"enableVersionChecking": true
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}
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@ -1,150 +0,0 @@
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#Make sure config changes are duplicated on both Clients and the Server when running a dedicated Server,
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# as the config isnt synced between Clients and Server.
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#General Settings
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[general]
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#Forge Energy conversion rate (in FE/t at 256 RPM, value is the FE/t generated and consumed is at 256rpm).
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#Range: > 0
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fe_at_max_rpm = 480
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#Max stress for the Alternator and Electric Motor (in SU at 256 RPM).
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#Range: > 0
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max_stress = 16384
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#If audio should be enabled or not.
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audio_enabled = true
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#Electric Motor
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[electric_motor]
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#Electric Motor min/max RPM.
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#Range: > 1
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motor_rpm_range = 256
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#Electric Motor minimum required energy consumption in FE/t.
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#Range: > 0
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motor_min_consumption = 8
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#Electric Motor max input in FE (Energy transfer not consumption).
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#Range: > 0
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motor_max_input = 5000
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#Electric Motor internal capacity in FE.
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#Range: > 0
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motor_capacity = 5000
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#Alternator
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[alternator]
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#Alternator max input in FE (Energy transfer, not generation).
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#Range: > 0
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generator_max_output = 5000
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#Alternator internal capacity in FE.
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#Range: > 0
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generator_capacity = 5000
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#Alternator efficiency relative to base conversion rate.
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#Range: 0.01 ~ 1.0
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generator_efficiency = 0.75
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#Rolling Mill
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[rolling_mill]
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#Rolling Mill duration in ticks.
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#Range: > 0
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rolling_mill_processing_duration = 120
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#Rolling Mill base stress impact.
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#Range: 0 ~ 1024
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rolling_mill_stress = 8
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#Wires
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[wires]
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#Small Connector max input in FE/t (Energy transfer).
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#Range: > 0
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small_connector_max_input = 1000
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#Small Connector max output in FE/t (Energy transfer).
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#Range: > 0
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small_connector_max_output = 1000
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#Small Connector max wire length in blocks.
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#Range: 0 ~ 256
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small_connector_wire_length = 16
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#Small Connector With Light energy consumption in FE/t.
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#Range: > 0
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small_light_connector_consumption = 1
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#Large Connector max input in FE/t (Energy transfer).
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#Range: > 0
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large_connector_max_input = 5000
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#Large Connector max output in FE/t (Energy transfer).
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#Range: > 0
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large_connector_max_output = 5000
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#Large Connector max wire length in blocks.
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#Range: 0 ~ 256
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large_connector_wire_length = 32
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#Ignore checking if block face can support connector.
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connector_ignore_face_check = true
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#Allows blocks attached to a connector to freely pass energy to and from the connector network.
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connector_allow_passive_io = true
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#Accumulator
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[accumulator]
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#Accumulator max input in FE/t (Energy transfer).
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#Range: > 0
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accumulator_max_input = 5000
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#Accumulator max output in FE/t (Energy transfer).
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#Range: > 0
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accumulator_max_output = 5000
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#Accumulator internal capacity per block in FE.
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#Range: > 0
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accumulator_capacity = 2000000
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#Accumulator max multiblock height.
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#Range: 1 ~ 8
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accumulator_max_height = 5
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#Accumulator max multiblock width.
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#Range: 1 ~ 8
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accumulator_max_width = 3
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|
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#Portable Energy Interface
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[portable_energy_interface]
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|
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#PEI max input in FE/t (Energy transfer).
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#Range: > 0
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|
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pei_max_input = 5000
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|
||||||
#PEI max output in FE/t (Energy transfer).
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|
||||||
#Range: > 0
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|
||||||
pei_max_output = 5000
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|
||||||
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|
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#Tesla Coil
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|
||||||
[tesla_coil]
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|
||||||
#Tesla Coil max input in FE/t (Energy transfer).
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|
||||||
#Range: > 0
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|
||||||
tesla_coil_max_input = 10000
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|
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#Tesla Coil charge rate in FE/t.
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|
||||||
#Range: > 0
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|
||||||
tesla_coil_charge_rate = 5000
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|
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#Tesla Coil charge rate in FE/t for recipes.
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|
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#Range: > 0
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|
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tesla_coil_recipe_charge_rate = 2000
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|
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#Tesla Coil internal capacity in FE.
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|
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#Range: > 0
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tesla_coil_capacity = 40000
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|
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#Energy consumed when Tesla Coil is fired (in FE).
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|
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#Range: > 0
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|
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tesla_coil_hurt_energy_required = 1000
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|
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#Hurt range (in blocks/meters).
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|
||||||
#Range: > 0
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tesla_coil_hurt_range = 3
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|
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#Damaged dealt to mobs when Tesla Coil is fired (in half hearts).
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|
||||||
#Range: > 0
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tesla_coil_hurt_mob = 3
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|
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#The duration of the Shocked effect for mobs (in ticks).
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|
||||||
#Range: > 0
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tesla_coil_effect_time_mob = 20
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|
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#Damaged dealt to players when Tesla Coil is fired (in half hearts).
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||||||
#Range: > 0
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tesla_coil_hurt_player = 2
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|
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#The duration of the Shocked effect for players (in ticks).
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|
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#Range: > 0
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tesla_coil_effect_time_player = 20
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|
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#Tesla Coil fire interval (in ticks).
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|
||||||
#Range: > 0
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|
||||||
tesla_coil_fire_cooldown = 20
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|
||||||
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|
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#Misc
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|
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[misc]
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|
||||||
#Diamond Grit Sandpaper durability (number of uses).
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|
||||||
#Range: > 3
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|
||||||
diamond_grit_sandpaper_uses = 1024
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|
||||||
#Barbed Wire Damage.
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|
||||||
#Range: 0.0 ~ 3.4028234663852886E38
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|
||||||
barbed_wire_damage = 2.0
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|
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@ -1,13 +0,0 @@
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[Client]
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|
||||||
#Displays Explorer's Compass information on the HUD even while chat is open.
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|
||||||
displayWithChatOpen = true
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|
||||||
#Attempts to translate structure names before fixing the unlocalized names. Translations may not be available for all structures.
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|
||||||
translateStructureNames = true
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|
||||||
#The line offset for information rendered on the HUD.
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|
||||||
#Range: 0 ~ 50
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|
||||||
overlayLineOffset = 1
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|
||||||
#The side for information rendered on the HUD. Ex: LEFT, RIGHT
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|
||||||
#Allowed Values: LEFT, RIGHT
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|
||||||
overlaySide = "LEFT"
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|
||||||
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|
||||||
@ -1,15 +0,0 @@
|
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|
||||||
[General]
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|
||||||
#Allows a player to teleport to a located structure when in creative mode, opped, or in cheat mode.
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|
||||||
allowTeleport = true
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|
||||||
#Allows players to view the precise coordinates and distance of a located structure on the HUD, rather than relying on the direction the compass is pointing.
|
|
||||||
displayCoordinates = true
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|
||||||
#The maximum radius that will be searched for a structure. Raising this value will increase search accuracy but will potentially make the process more resource intensive.
|
|
||||||
#Range: 0 ~ 1000000
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|
||||||
maxRadius = 10000
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|
||||||
#A list of structures that the compass will not display in the GUI and will not be able to search for. Wildcard character * can be used to match any number of characters, and ? can be used to match one character. Ex: ["minecraft:stronghold", "minecraft:endcity", "minecraft:*village*"]
|
|
||||||
structureBlacklist = []
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|
||||||
#The maximum number of samples to be taken when searching for a structure.
|
|
||||||
#Range: 0 ~ 100000000
|
|
||||||
maxSamples = 100000
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|
||||||
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|
||||||
@ -1,16 +0,0 @@
|
|||||||
{
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|
||||||
// Whether Fey Flowers particles should spawn.
|
|
||||||
"flower_particles": true,
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|
||||||
|
|
||||||
// Whether Glow Layers for the Shroomling and Blacksmith should be used: Optifine Users should always disable this!
|
|
||||||
"mob_glow": true,
|
|
||||||
|
|
||||||
// This determines how many chars should appear each tick when displaying the quest text, 1 being very slow - 5 being very fast.
|
|
||||||
"quest_text_speed": 3,
|
|
||||||
|
|
||||||
// Whether Feywild should replace the main menu and the creative music in game.
|
|
||||||
"replace_menu": true,
|
|
||||||
|
|
||||||
// Whether tree particles should spawn.
|
|
||||||
"tree_particles": true
|
|
||||||
}
|
|
||||||
@ -1,7 +0,0 @@
|
|||||||
{
|
|
||||||
// Whether dwarves in blacksmiths should be replaced with runestones
|
|
||||||
"replace_dwarves": false,
|
|
||||||
|
|
||||||
// Whether waystones should generate in Feywild structures.
|
|
||||||
"waystones": true
|
|
||||||
}
|
|
||||||
@ -1,19 +0,0 @@
|
|||||||
{
|
|
||||||
// The duration in ticks for the levitation effect applied by fey dust.
|
|
||||||
// Minimum: 1
|
|
||||||
"fey_dust_ticks": 30,
|
|
||||||
|
|
||||||
// Whether players should spawn with a Feywild Lexicon
|
|
||||||
"initial_lexicon": true,
|
|
||||||
|
|
||||||
// Whether the players should be able to select one of the court's scrolls on first login, on first time opening the guide book or none.
|
|
||||||
// Allowed values: book, login, none
|
|
||||||
"initial_scroll": "none",
|
|
||||||
|
|
||||||
// The amount of time in seconds that the magical honey needs to respawn
|
|
||||||
// Minimum: 1
|
|
||||||
"magical_honey_timer": 1200,
|
|
||||||
|
|
||||||
// Allows players to fly with the Fey Wings.
|
|
||||||
"players_can_fly": true
|
|
||||||
}
|
|
||||||
@ -1,12 +0,0 @@
|
|||||||
{
|
|
||||||
"bee_knight": {
|
|
||||||
|
|
||||||
// What should be the aggravation range of the Bee Knights, when someone tries to steal their honey!
|
|
||||||
// Minimum: 3
|
|
||||||
"aggrevation_range": 20,
|
|
||||||
|
|
||||||
// How much reputation the player needs to have for the bee_knight to not attack them.
|
|
||||||
// Minimum: 0
|
|
||||||
"required_reputation": 35
|
|
||||||
}
|
|
||||||
}
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|
||||||
@ -1,61 +0,0 @@
|
|||||||
|
|
||||||
###############################################################################################
|
|
||||||
### ##
|
|
||||||
### ##
|
|
||||||
### ##
|
|
||||||
### ##
|
|
||||||
### ##
|
|
||||||
### ##
|
|
||||||
### ATTENTION: These are client configs. For gameplay settings, go to the SERVER CONFIGS ##
|
|
||||||
### ##
|
|
||||||
### ##
|
|
||||||
### ##
|
|
||||||
### ##
|
|
||||||
### ##
|
|
||||||
### ##
|
|
||||||
###############################################################################################
|
|
||||||
#
|
|
||||||
[UI]
|
|
||||||
|
|
||||||
[UI.ManaBar]
|
|
||||||
#By default (Contextual), the mana bar only appears when you are holding a magic item or are not at max mana.
|
|
||||||
#Allowed Values: Never, Always, Contextual
|
|
||||||
manaBarDisplay = "Contextual"
|
|
||||||
#Used to adjust mana bar's position (11 is one full hunger bar up).
|
|
||||||
manaBarXOffset = 0
|
|
||||||
manaBarYOffset = 0
|
|
||||||
manaBarTextVisible = true
|
|
||||||
#Allowed Values: Hunger, XP, Center, TopLeft, TopRight, BottomLeft, BottomRight
|
|
||||||
manaBarAnchor = "Hunger"
|
|
||||||
manaTextXOffset = 0
|
|
||||||
manaTextYOffset = 0
|
|
||||||
|
|
||||||
[UI.SpellBar]
|
|
||||||
#By default (Always), the spell bar always shows the spells in your equipped spellbook. Contextual will hide them when not in use.
|
|
||||||
#Allowed Values: Never, Always, Contextual
|
|
||||||
spellBarDisplay = "Always"
|
|
||||||
#Used to adjust spell bar's position.
|
|
||||||
spellBarXOffset = 0
|
|
||||||
spellBarYOffset = 0
|
|
||||||
#Allowed Values: Hotbar, TopLeft, TopRight, BottomLeft, BottomRight
|
|
||||||
spellBarAnchor = "Hotbar"
|
|
||||||
|
|
||||||
[UI.RecastOverlay]
|
|
||||||
#Allowed Values: Center, TopCenter, TopLeft, TopRight, BottomLeft, BottomRight
|
|
||||||
recastAnchor = "TopCenter"
|
|
||||||
recastXOffset = 0
|
|
||||||
recastYOffset = 0
|
|
||||||
|
|
||||||
[Animations]
|
|
||||||
#What to render in first person while casting.
|
|
||||||
showFirstPersonArms = true
|
|
||||||
showFirstPersonItems = true
|
|
||||||
|
|
||||||
[Renderers]
|
|
||||||
#By default, both fireballs are replaced with an enhanced model used by fire spells.
|
|
||||||
replaceGhastFireballs = true
|
|
||||||
replaceBlazeFireballs = true
|
|
||||||
|
|
||||||
[Music]
|
|
||||||
enableBossMusic = true
|
|
||||||
|
|
||||||
@ -51,10 +51,3 @@ Insta Bees
|
|||||||
Create
|
Create
|
||||||
Patchouli
|
Patchouli
|
||||||
Tough As Nails
|
Tough As Nails
|
||||||
CFM Refurbished: Circuit Breaker
|
|
||||||
Create Crafts & Additions
|
|
||||||
Ars Nouveau's Flavors & Delight
|
|
||||||
Explorer's Compass
|
|
||||||
Feywild
|
|
||||||
Iron's Spells 'n Spellbooks
|
|
||||||
Custom NPCs
|
|
||||||
|
|||||||
@ -157,12 +157,3 @@ create:sandpaper_polishing
|
|||||||
create:sawing
|
create:sawing
|
||||||
create:sequenced_assembly
|
create:sequenced_assembly
|
||||||
create:spout_filling
|
create:spout_filling
|
||||||
createaddition:charging
|
|
||||||
createaddition:liquid_burning
|
|
||||||
createaddition:rolling
|
|
||||||
feywild:altar
|
|
||||||
feywild:dwarven_anvil
|
|
||||||
feywild:trades
|
|
||||||
irons_spellbooks:alchemist_cauldron
|
|
||||||
irons_spellbooks:arcane_anvil
|
|
||||||
irons_spellbooks:scroll_forge
|
|
||||||
|
|||||||
@ -7,6 +7,9 @@ infoAnchor = 1
|
|||||||
#Info max width. 0.5 means half screen. default: 0.3
|
#Info max width. 0.5 means half screen. default: 0.3
|
||||||
#Range: 0.0 ~ 0.5
|
#Range: 0.0 ~ 0.5
|
||||||
infoMaxWidth = 0.3
|
infoMaxWidth = 0.3
|
||||||
|
#Scroll sensitivity
|
||||||
|
#Range: 0.01 ~ 10000.0
|
||||||
|
scrollTick = 1.0
|
||||||
#Render Selection only when pressing shift
|
#Render Selection only when pressing shift
|
||||||
selectionDisplayRequireShift = false
|
selectionDisplayRequireShift = false
|
||||||
#Scroll for selection only when pressing shift
|
#Scroll for selection only when pressing shift
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user