60 lines
2.6 KiB
TOML
60 lines
2.6 KiB
TOML
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[general]
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#Duration of heating or cooling effects given by consuming items.
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consumable_effect_duration = 1200
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#Number of ticks to delay changing the player's temperature after their temperature changes.
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temperature_change_delay = 500
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#Number of ticks to delay changing the player's temperature after their temperature changes when affected by a player-based temperature modifier.
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player_temperature_change_delay = 125
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#The order in which to apply built-in temperature modifiers
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temperature_modifier_order = ["player_modifiers", "item_modifier", "armor_modifier", "internal_modifier"]
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#Number of ticks to delay taking damage when icy or hot.
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extremity_damage_delay = 500
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#Number of ticks to delay changing the player's temperature after their temperature changes from consuming a heating or cooling item.
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internal_temperature_change_delay = 20
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#Number of ticks to delay changing the player's temperature after their temperature changes when wearing armor.
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armor_temperature_change_delay = 50
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#Number of ticks to delay changing the player's temperature after their temperature changes when holding an item.
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handheld_temperature_change_delay = 375
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#Whether or not Climate Clemency should be granted when respawning.
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climate_clemency_respawning = false
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#Number of ticks for the duration of Climate Clemency.
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climate_clemency_duration = 6000
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#Number of ticks to delay changing the player's temperature after their temperature changes when rebounding from an extreme temperature.
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extremity_rebound_temperature_change_delay = 250
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[altitude]
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#Y level to drop the temperature at when above
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temperature_drop_altitude = 160
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#Y level to rise the temperature at when below
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temperature_rise_altitude = -32
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#Y level above which environmental modifiers are applied
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environmental_modifier_altitude = 50
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[immersion]
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#Number of ticks a player stays wet for after touching water, rain or snow.
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wet_ticks = 40
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#Amount to change the temperature by when in powdered snow.
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powdered_snow_temperature_change = -2
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#Amount to change the temperature by when snowing.
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snow_temperature_change = -1
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#Amount to change the temperature by when wet.
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wet_temperature_change = -1
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#Amount to change the temperature by when on fire.
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on_fire_temperature_change = 2
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[blocks]
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#The proximity which constitutes near a heat or cool source
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near_heat_cool_proximity = 8
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[toggles]
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#Enable or disable temperature.
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enable_temperature = true
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[time]
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#Amount to change the temperature at night when the original temperature is hot.
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night_hot_temperature_change = -2
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#Amount to change the temperature at night when the original temperature is not hot.
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night_temperature_change = -1
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