minecraft-client/.minecraft/config/vampiresdelight-common.toml
2025-07-20 17:44:31 -05:00

68 lines
2.7 KiB
TOML

#Common settings
#Village
[village]
#Should Farmers buy garlic? (May reduce chances of other trades appearing)
farmersBuyGarlic = true
#Should the Wandering Trader sell some of vampirism's and this mod's items? (Including seeds and some blocks)
wanderingTraderSellsVampirismItems = true
#Blocks
[blocks]
#How often (in percentage) should Bloody Soil succeed in boosting a plant's growth at each random tick? Set it to 0.0 to disable this.
#Range: 0.0 ~ 1.0
bloodySoilBoostChance = 0.2
#Items
[items]
#Should the Alchemical Cocktail burn ground when thrown? Recommended to set this to "false" on servers with claims.
alchemicalCocktailBurnsGround = true
#What should be the radius of Alchemical Cocktail fire splash?
#Range: 1.0 ~ 99.0
alchemicalCocktailSplashRadius = 3.5
#What should be the maximum stack size of the Alchemical Cocktail?
#Range: 1 ~ 64
alchemicalCocktailStackSize = 8
#Effects
[effects]
#Should the weird jelly Sunscreen effect be replaced with Jump Boost?
replaceWeirdJellySunscreenWithJumpboost = false
#Should the bat meat and food made of it have chance of giving Wither effect when eaten by humans?
batMeatWithersHumans = true
#Should the blessing effect banish ghosts just like phantoms?
blessingHelpsAgainstGhosts = true
#Should 'weak' armor such as leather and chain dissolve fully because of Clothes Dissolving effect?
armorDissolvesFully = true
#Enchantments
[enchantments]
#Should it be possible to apply Backstabbing enchantment to some hunter axes and stakes?
backstabbingCanBeAppliedToHunterWeapon = true
#What should be the maximum amount of hearts that Vampire Bite enchantment should heal?
#Range: 0.5 ~ 10.0
vampireBiteMaxHealingValue = 1.5
#With what chance should Vampire Bite enchantment regenerate health?
#Range: 1 ~ 100
vampireBiteChanceLevel1 = 20
#Range: 1 ~ 100
vampireBiteChanceLevel2 = 25
#Range: 1 ~ 100
vampireBiteChanceLevel3 = 30
#Should Vampire Bite enchantment be disabled?
#It won't be removed from the game, but it'll be impossible to apply it to tools and it won't heal the player.
disableVampireBite = false
#World generation
[world]
#Should this mod add some of its items as extra chest loot across Minecraft and Vampirism structures?
generateVDChestLoot = true
#Should a Cooking Pot on a Campfire be generated in hunter camps?
generateCookingPotInHunterCamp = true
#Should a Cooking Pot be generated on the campfire near hunter camps? By default it's generated on the fireplace in the middle of it.
generateCookingPotNearHunterCamp = false
#With what chance should a Cooking Pot on a Campfire be generated in hunter camps? It doesn't mean that it'll spawn with this chance in every camp, but the ones with crafting table or hunter table.
#Range: 1 ~ 100
cookingPotInHunterCampSpawnChance = 60