223 lines
4.3 KiB
Markdown
223 lines
4.3 KiB
Markdown
# D&D 5e Character Attributes
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This document outlines all the core and expanded character attributes that should be tracked for D&D 5e gameplay. Attributes are grouped by category, reflecting dependencies and standard D&D 5e game structure.
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---
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## Base Attributes (Not Derived; static unless leveled up/class change)
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- @name: Character name
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- @level: Character level
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- @race: Chosen race (grants features/traits)
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- @subrace: Optional, for races with subtypes
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- @class: Chosen class
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- @subclass: Optional archetype/subclass
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- @background: Character background (e.g., Soldier, Sage)
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- @alignment: Law/Chaos & Good/Evil axis
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- @size: (e.g., Medium, Small)
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- @age: Character's age
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- @gender: Gender identity
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- @height: Physical height
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- @weight: Physical weight
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- @deity: (optional)
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---
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## Core Abilities (Derived, Priority 1—calculate first)
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### Base Scores
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- @strength::base
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- @dexterity::base
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- @constitution::base
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- @intelligence::base
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- @wisdom::base
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- @charisma::base
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- @armor::base
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### Effective Scores (after modifiers, racial/class bonuses, etc.)
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- @strength
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- @dexterity
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- @constitution
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- @intelligence
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- @wisdom
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- @charisma
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- @armor
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### Modifiers
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- @strength::modifier
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- @dexterity::modifier
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- @constitution::modifier
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- @intelligence::modifier
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- @wisdom::modifier
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- @charisma::modifier
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### General
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- @proficiency: Proficiency bonus (scales with level)
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- @inspiration: Boolean (True/False)
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- @experience: XP points
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---
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## Proficiencies & Languages
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- @proficiencies::armor
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- @proficiencies::weapons
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- @proficiencies::tools
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- @languages
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---
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## Saving Throws (Priority 2)
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- @strength_save
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- @dexterity_save
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- @constitution_save
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- @intelligence_save
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- @wisdom_save
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- @charisma_save
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---
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## HP, Initiative, Related (Priority 2)
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- @hp (current)
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- @hp_max
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- @hp_temp
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- @hit_die (e.g., d8, d10; and total available)
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- @initiative (includes initiative modifier)
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- @armor (effective AC)
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### Death Saves
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- @deathsaves::successes
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- @deathsaves::failures
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---
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## Resistances & Immunities (Priority 2)
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- @fire_resistance
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- @poison_resistance
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- @psychic_resistance
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- @cold_resistance
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- @thunder_resistance
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- @acid_resistance
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- @force_resistance
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- @radiant_resistance
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- @necrotic_resistance
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- @bludgeoning_resistance
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- @piercing_resistance
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- @slashing_resistance
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- ... (more as needed)
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- @immunities (list)
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- @vulnerabilities (list)
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---
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## Senses & Mobility (Priority 2)
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- @speed::base (default/unencumbered movement)
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- @speed::type (flying, climbing, swimming—if applicable)
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- @darkvision
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- @blindsight
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- @tremorsense
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- @truesight
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- @passive_perception
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---
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## Skills (Priority 2)
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#### Strength
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- @athletics
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#### Dexterity
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- @acrobatics
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- @sleight_of_hand
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- @stealth
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#### Intelligence
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- @arcana
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- @history
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- @investigation
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- @nature
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- @religion
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#### Wisdom
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- @animal_handling
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- @insight
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- @medicine
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- @perception
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- @survival
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#### Charisma
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- @deception
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- @intimidation
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- @performance
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- @persuasion
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---
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## Passives / Post-Derived Attributes (Priority 3)
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- @athletics#passive
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- @acrobatics#passive
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- @sleight_of_hand#passive
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- @stealth#passive
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- @arcana#passive
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- @history#passive
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- @investigation#passive
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- @nature#passive
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- @religion#passive
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- @animal_handling#passive
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- @insight#passive
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- @medicine#passive
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- @perception#passive
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- @survival#passive
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- @deception#passive
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- @intimidation#passive
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- @performance#passive
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- @persuasion#passive
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- @passive_perception
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- @passive_investigation
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- @passive_insight
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---
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## Spellcasting (if applicable)
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- @spellcasting_ability (e.g., Intelligence)
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- @spell_save_dc
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- @spell_attack_bonus
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- @known_spells (list)
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- @prepared_spells (if required)
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- @spell_slots (level-indexed: e.g., 1st:2, 2nd:1)
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- @cantrips (list)
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- @spellcasting_class
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---
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## Condition Tracking
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- @exhaustion_level
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- @conditions_active (list; e.g., blinded, charmed, frightened, etc.)
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---
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## Currency & Inventory
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- @cp (copper)
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- @sp (silver)
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- @ep (electrum)
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- @gp (gold)
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- @pp (platinum)
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- @equipment (list or structured)
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---
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## Features & Traits
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- @features (class, race, background features—list)
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- @feats (optional/variant rule)
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- @traits (racial, personality, ideals, bonds, flaws)
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- @personality_traits
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- @ideals
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- @bonds
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- @flaws
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---
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## Others & Miscellaneous
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- @notes (free text)
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- @custom_attributes (dict or list)
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---
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This schema is suitable for comprehensive D&D 5e character management. Expand or contract as needed for house rules, modules, or additional systems.
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